Available for April '26
Design that
delivers results.
Strategic design that drives growth, not just looks good. I create and plan everything your brand needs to attract customers and turn them into sales.
Services that
supercharge your business.
My tech stack
Figma
Hootsuite
Googleanalytics
Canva
Shopify
PR
ChatGPT
Slack
User Research
Game Operation
Product Planning
Social Media Management
Video & Photo Editing
Game Localization
UX / UI Consultation
Designing experiences
that solve real problems.
My work history
Hypergryph
International Product Planning
2025.05 - 2025.08
Varsity Blue
Sports Photographer
2024.09 - 2025.04
Yostar
Internation Operation
2024.04 - 2024.08
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I love turning ideas into something real through design. What started as a hobby turned into a career when I discovered how design can make things both look great and work better.
I focus on creating user interfaces that serve a real purpose – making sure they're not just pretty, but actually solve problems. Whether I'm working on a mobile app or a website, my goal is to make something that feels natural and easy to use.
I'm a bit of a perfectionist when it comes to the small stuff, but I think that's what makes good design great. This attention to detail helps me build strong relationships with clients, as they know I'll put the same care into their project that they would.
In my free time, I enjoy heading outdoors with my camera. I’m an experienced birdwatcher and hiker, and you can find my photography work at here.

Your questions
answered.
01
Are you focused more on games or product design?
Both. My background in game design gives me strong player empathy and interaction thinking, while my product and service design work strengthens my ability to design scalable, system-level experiences.
02
Do you have experience working with cross-functional teams?
Yes. I’ve worked closely with PMs, localization, creative production, and operations teams. I’m used to aligning priorities, providing design references, and ensuring outputs meet quality standards through structured QA.
03
How do you turn player feedback into design actions?
I synthesize qualitative feedback into patterns, prioritize issues by impact, and translate them into actionable design recommendations. I focus on what players repeatedly struggle with, not one-off complaints.
04
Can you work across global audiences?
Yes. I have experience working in bilingual contexts and localization workflows. I care about tone, clarity, and cultural nuance, especially in UI copy and player-facing messaging.
05
How do you handle confidentiality and intellectual property rights?
I take confidentiality seriously. All client information and project details are kept strictly confidential. Upon project completion, you'll own full intellectual property rights to the final designs.


















